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Edit2D/shaders/background.vs
T
SamratGhale d23c934662 Init
2026-03-10 22:11:28 +05:45

7 lines
119 B
GLSL

#version 330
layout(location = 0) in vec2 v_position;
void main(void){
gl_Position = vec4(v_position, 0.0f, 1.0f);
}