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06664f9f67
Remove pointer index, fix memoery leak in glyph
master
SamratGhale
2026-03-29 06:34:00 +05:45
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c1b64e9066
Change Naming Convention, add scroll to microui
SamratGhale
2026-03-28 13:42:24 +05:45
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a74b46cd64
Fix double handle_input call
SamratGhale
2026-03-28 06:57:40 +05:45
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41f679b32a
Use OverlapShape instead of OvelapAABB
SamratGhale
2026-03-28 06:48:15 +05:45
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3eb0c2555f
Fix rendering current entity
SamratGhale
2026-03-28 06:42:23 +05:45
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be8c936e33
Fix position of new entities
SamratGhale
2026-03-27 22:08:34 +05:45
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f49651384c
Recalculate Font on window resize
SamratGhale
2026-03-27 20:40:35 +05:45
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00ae6cbc4e
more microui
samratghale
2026-03-25 17:48:46 +05:45
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5bc235f1ab
Refator
samratghale
2026-03-24 10:23:05 +05:45
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739a806493
Refactor draw to be separate and handle ortho draw
samratghale
2026-03-23 13:32:46 +05:45
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157f04060e
Optimize glyph calculation
samratghale
2026-03-22 14:13:00 +05:45
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9294a1699f
Added glyph rendering using stb_truetype
samratghale
2026-03-22 12:42:24 +05:45
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9af832adf6
Changed draw.odin, removed DearImgui
sam
2026-03-22 08:34:27 +05:45
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09941e3e1d
Huge refactor, Adding more code to engine from the game
sam
2026-03-19 22:32:26 +05:45
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493338d91b
Refactor
sam
2026-03-17 09:34:15 +05:45
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0fe796ea19
Interface entity
sam
2026-03-16 20:52:58 +05:45
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27c9778001
Code refactor, create chain
sam
2026-03-16 20:50:59 +05:45
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8ed94fac32
Joints
SamratGhale
2026-03-12 12:54:13 +05:45
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d23c934662
Init
SamratGhale
2026-03-10 22:11:28 +05:45